Reflection Paper

The reflection paper describes the artifacts selectedfor the portfolio. Specifically, it lists why each artifact was selected and provides a rationale making a connection between theory and practice.

Click to Enjoy!

Video Presentation

The video tells my story as a candidate for the master's degree in educational technology at Boise State University.

Watch Me!

Evidence Mapped to AECT Standards

STANDARD 1 DESIGN

Candidates demonstrate the knowledge, skills, and dispositions to design conditions for learning by applying principles of instructional systems design, message design, instructional strategies, and learner characteristics.

 Links to Evidence

1.1 Instructional Systems Design

Instructional Systems Design (ISD) is an organized procedure that includes the steps of analyzing, designing, developing, implementing, and evaluating instruction.

571

Technology Use Synthesis Paper

572

Design Specifications

575

Instructional Games
Problem Solving Programs

Simulations

597

Chip Flemmer (Inspiration)

1.2 Message Design

Message design involves planning for the manipulation of the physical form of the message.

506

Usability Test-Unit One

Assignment Two

Assignment Four

Assignment Six (PPT)

572

Population Spreadsheet (XLS)

573

IMAGE MAP

575

Spreadsheet Supported Lesson

1.3 Instructional Strategies

Instructional strategies are specifications selecting and sequencing events and activities within a lesson.

504

Africa Lesson Plan

575

Final Project

 

1.4 Learner Characteristics

Learner characteristics are those facets of the learner's experiential background that impact the effectiveness of a learning process.

504

Behaviorism

506

Assignment Five

575

Adaptive/Assistive Technologies

597
Final Project (PPT)

Feedback from Final Project

 

STANDARD 2 DEVELOPMENT

Candidates demonstrate the knowledge, skills, and dispositions to develop instructional materials and experiences using print, audiovisual, computer-based, and integrated technologies.

Links to Evidence

2.1 Print Technologies

Print technologies are ways to produce or deliver materials, such as books and static visual materials, primarily through mechanical or photographic printing processes.

504

Final Paper: Educational Technology's Influence on Student-Centered Learning Environments

Outline of Final Paper

2.2 Audiovisual Technologies

Audiovisual technologies are ways to produce or deliver materials by using mechanical devices or electronic machines to present auditory and visual messages.

573

SPLASH: VIRTUAL FIELD TRIP

574

Mask and Sound

Working with Video

 

 

2.3 Computer-Based Technologies

Computer-based technologies are ways to produce or deliver materials using microprocessor-based resources.

552

Week 2 (PDF)

572

Africa Regions (PPT)

573

SEARCH PAGE

575

This is Me! (PPT)

Wikis (PPT)

597

Discussion Posts

Enhancing Technology
Session One Feedback

Sessions Three and Four Feedback

2.4 Integrated Technologies

Integrated technologies are ways to produce and deliver materials which encompass several forms of media under the control of a computer.

504

Personal Learning Journal

573

WEBQUEST

574
Simple Flash Project

Frame by Frame, Motion & Shape Tweening

 

STANDARD 3 UTILIZATION

Candidates demonstrate the knowledge, skills, and dispositions to use processes and resources for learning by applying principles and theories of media utilization, diffusion, implementation, and policy-making.

Links to Evidence

3.1 Media Utilization

Media utilization is the systematic use of resources for learning.

552

Week 1 (PDF)
Week 3-Part 1 (PDF)

Week 3-Part 2 (PDF)

 

573

JIGSAW ACTIVITY

575

English Language Learners
Physical Education and Health
Language Arts

Social Studies

 

597

Original Lesson

Revised Lesson

 

3.2 Diffusion of Innovations

Diffusion of innovations is the process of communicating through planned strategies for the purpose of gaining adoption.

597

District's Technology Plan Questions

Vision

3.3 Implementation and Institutionalization

Implementation is using instructional materials or strategies in real (not simulated) settings. Institutionalization is the continuing, routine use of the instructional innovation in the structure and culture of an organization.

552

Server Project

597

Professional Development Plan Memo

 

3.4 Policies and Regulations

Policies and regulations are the rules and actions of society (or its surrogates) that affect the diffusion and use of Instructional Technology.

552

Week 4-Part 1 (Word Document)

Week 4-Part 2 (Word Document)

 

571

Dark Side of Technology Speech

573

NETIQUETTE PAGE

INTERNET PLAGIARISM: SCAVENGER HUNT!

 

STANDARD 4 MANAGEMENT

Candidates demonstrate knowledge, skills, and dispositions to plan, organize, coordinate, and supervise instructional technology by applying principles of project, resource, delivery system, and information management.

Links to Evidence

4.1 Project Management

Project management involves planning, monitoring, and controlling instructional design and development projects.

575

Funding for Technology

4.2 Resource Management

Resource management involves planning, monitoring, and controlling resource support systems and services.

571

Technology Use Plan (PPT)

4.3 Delivery System Management

Delivery system management involves planning, monitoring and controlling 'the method by which distribution of instructional materials is organized' ... [It is] a combination of medium and method of usage that is emplyed to present instructional information to a learner.

571

Digital Divide Recommendations

575

Instructional Software

Internet as Instructional Tool

 

4.4 Information Management

Information management involves planning, monitoring, and controlling the storage, transfer, or processes of information in order to provide resources for learning.

504

Ten Best Discussion Posts

571

Ed Tech Skills and Careers Webquest

575

Dr. Jerome Bruner

Resources Page

 

STANDARD 5 EVALUATION

Candidates demonstrate knowledge, skills, and dispositions to evaluate the adequacy of instruction and learning by applying principles of problem analysis, criterion-referenced measurement, formative and summative evaluation, and long-range planning.

Links to Evidence

5.1 Problem Analysis

Problem analysis involves determining the nature and parameters of the problem by using information-gathering and decision-making strategies.

505

Definitions

Evaluation Scenario

571

Week Three Writing Assignment

Technology Needs Assessment-Survey I

Technology Needs Assessment-Survey II

 

575

Relative Advantage

Relative Advantage (Chart) Word Document

597

Analyzing Data

5.2 Criterion-Referenced Measurement

Criterion-referenced measurement involves techniques for determining learner mastery of pre-specified content.

505

Evaluation Feedback

572

Topic & Objective

573

Webquest (Teacher)

5.3 Formative and Summative Evaluation

Formative evaluation involves gathering information on adequacy and using this information as a basis for further development. Summative evaluation involves gathering information on adequacy and using this information to make decisions about utilization

505

Small Scale Evaluation

Evaluation Proposal

574

Final Project-574

 

5.4 Long-Range Planning

Long-range planning that focuses on the organization as a whole is strategic planning...Long-range is usually defined as a future period of about three to five years or longer. During strategic planning, managers are trying to decide in the present what must be done to ensure organizational success in the future.

505

Final Paper: Evaluation of Jeopardy as a Test Preparation Tool (PDF)

Technology Grant Proposal Review

 

 

 

Thanks for viewing my portfolio!